* Quickly and easily import existing exercises from Excel or CSV file
* Work alongside clients using Excel and then import into TeamXP to simulate
Key Features
* switch between MEL and Whiteboard to add additional interactivity
* if you're used to working with a MEL then create it directly in TeamXp

To access the MEL you need to go to "Design" and select "MEL view".

Or you can also find it as a shortcut, in the main menu at the right:

To open your MEL you can create a new one or click "Import" to upload it. Once you open the MEL, this is how it looks. It's exactly the same as the Excel document that can be imported to build your scenario:

  1. Time. This is the clock time of the event 
  2. From. Who is sending this message? In TeamXp this is assumed to be a persona 
  3. Faction. Used by TeamXp to group personas
  4. To. This is the player or players receiving the message
  5. Team. This is the player's team (if there is one)
  6. Method. This is the communications channel. Use the TeamXp naming convention that you see in the scenario editor
  7. Subject. This is the message subject and can be blank for methods like Twitter that don't have subjects
  8. Message. The body of the message
  9. Expected Action. What's expected of the players after they receive the message. This text will be placed in the Inject so that it's readable by the moderator and observers
  10. Tab. Unique to TeamXp, this is the whiteboard tab in the scenario editor and helps to breakup long MELs into manageable parts
  11. + Add. Click here to add a new line in your MEL
You can modify each line to click on them and open them up.

Adding a new line

To add a new line click "+ Add". That would create another section in your screen to put all the information you need for that new line.

You can export your MEL whenever you want as an Excel file by clicking "Export".