Goal

After reading this article you'll:
  • understand that your exercise is driven by events
  • be able to add events to your exercise.

Summary

Your exercise is driven forward by events. Typically those events come in the form of injects from the Master Events List. However, Conducttr offers other types of events for more specialist uses. Those events are:

  • Facilitator button event - triggered by Injects Grid on Facilitator Dashboard
  • Audio recording event - triggered by the Conducttr Audio mobile app
  • NFC tag event - triggered by the Conducttr NFC mobile app
  • Map movement event - triggered by the Conducttr Wargaming mobile app
  • Link event - triggered by external Learning Management Systems (LMS)

 Name
Events
 Benefit
Each event type has specific benefits which are discussed in those articles. However, generally, these event actions allows a more "open" style of player interaction and greater freedom to take self-motivated actions without prompting by the simulation
 Features
Events can be used to trigger Injects or content at any point in the simulation without the need for linear progression


Adding Events

Events are added in the Flowchart view. 

 Image Placeholder



Right-click the whiteboard and select the event from the menu.

The event card usually expects to be connected to the Inject although the audio event is an exception to this (it should be connected to a content card)



Injects Grid (Facilitator button)


 Name
Injects Grid
 Benefit
Allows the facilitator to jump/skip ahead or back in the master events list which means sections of the linear sequence of injects can be dropped from the exercise.
 Features
Up to 64 configurable buttons
Buttons and can arranged on the grid for ease of remembering/running exercise

Style tool configuration
Image Placeholder


The buttons can be arranged on the grid by dragging and dropping
 Facilitator Dashboard Image Placeholder
 
Hover over button so see Inject comments, click to trigger.


Audio Event

Please see the article on the Audio app for an explanation of how to configure an exercise to accept recorded interviews.


Map Counter Movement Event

 Name
Map counter movement event
 
Benefits
  • Player decision-making processes can be reviewed on a exercise timeline
  • Fast tracking of decisions to maintain engagement & flow of the exercise
  • Players and facilitator/adjudicator don't need to be co-located in the same physical space
 Features
  • Use an unlimited number of maps, counters and locations
  • Automatically track map counter movement
  • Optionally trigger additional content publication or calculations after a map counter movement
  • Requires the Conducttr wargaming app for Android

Get the Conducttr Wargaming Mobile App

The Conducttr Wargaming mobile app is only available on Android.
You can download the app from the Google Play store here.


How it works

Important: Map counter updates do not need the map counter event
The work of correctly updating the map is managed almost entirely by the mobile app and you need only use the map event card for publication of additional content which may be unrelated to map updates.

The map counter event is generated by the Conducttr wargaming mobile app when it scans an appropriately-encoded NFC tag.
 


Map Counters

The setup is that your exercise has physical map counters to which you're stuck NFC tags.
Hence, the first thing to do is to program the NFC tags you're going to use as counters in your map.
The moment a player/facilitator scans the tag, that counter will appear in the digital map.

There are several apps to program your NFC tags, such as  NFC Tag Writer by NXP

Configuration

To configure the previous example you need to:
  1. Upload an image for your map and name it "Arctic"
  2. Create the different locations (Right click anywhere in the map > Add location...)
  3. Program your NFC tags (see article on map counter encoding)




Link Event

The link event is only available to use by the Conducttr team. Please contact support if you think you need it.